The feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. I have provided several scene files to get you started: The main controlling object is the 'ROOT' bone (Lightwav and Max) and 'GoldenEagle-HyperNURBS' (C4D) You can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets. ![]() ![]() The wings are folded using one of several morph targets. The wings are animated using the 3 bones within each. The feathers are geometry so they render fast and no plugins are needed. ![]() ![]() OBF (includes base obj and morph target objs)īoth models come with several pre-animated scenes to get you started.
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